The Magic of Isfalinis Part II: Affinities
Last week, I began the discussion of magic in the world of Isfalinis by going over its basic concepts. Magic is based on spoken words. It is a science and…
Last week, I began the discussion of magic in the world of Isfalinis by going over its basic concepts. Magic is based on spoken words. It is a science and…
As I mentioned in the last article, the development of my Etyni and their involvement in creation merged hand-in-hand with the development of the magical system of Isfalinis. In my…
This is the fourth article in a series on how the world of Isfalinis came into shape. The first article covered the earliest development some twenty years ago. Then, in…
Over the past couple weeks, we’ve explored the story behind “Tears from Iron” and how the world of Isfalinis came to be. First, I recollected the early days of world-building…
In last week’s article, I talked about the rawest origins of Isfalinis as it rose from a handful of brainstorms to the vestiges of life. After we had abandoned our…
If you’ve ever wondered how a fantasy author came up with their story setting, here is some background on my own world-building experience. In this series of articles, I’ll discuss…
With the arrival of our own new year, it seemed appropriate to discuss the cataloguing of time in the World of Isfalinis. The four races (Bergrist, Human, Aestari, and Ie’dhae)…
With last week’s discussion on where the Wildmen Tribes came from, I thought it might be interesting to choose a particular family and follow them over several generations from the…
According to Aestarin records, there were about seventy major human kingdoms in the latter days of the Lost Age. Many of these were all but eradicated by volcanic fire or…
I’ve always wished that I could draw. I can sketch maps, sure, but when it comes to pictures, especially of people, my aptitude ends with stick figures. Needless to say,…